Chick Rescue 한국어

A sort puzzle: move the critters, free the trapped chicks

Coming to Android · This is a web taste of two levels. See the real game

The real game

Here is how the real game plays

One Rescue level solved start to finish in the game in development. Every screen here is captured straight from the game.

13 seconds of real play · no sound

Rescue: Free every chick and you win, no need to sort it all
RescueFree every chick and you win, no need to sort it all
Abilities: Hold the lion to trade places with another tube’s top critter
AbilitiesHold the lion to trade places with another tube’s top critter
Classic: Plain sorting, no abilities
ClassicPlain sorting, no abilities
Level clear: Fewer moves, more stars
Level clearFewer moves, more stars
Level map: 16 stages per mode, clear half to open the next
Level map16 stages per mode, clear half to open the next
Home: Three modes and puzzle packs
HomeThree modes and puzzle packs
Twelve friends, twelve abilities

Hold a friend to use its ability. Some levels need it.

It is more than moving colors around. Tap a friend to see what it can do.

Squirrel

Hold to climb straight to the top. The critters above move down one space.

Every Abilities level with a friend in it needs that ability to solve. In Abilities and Rescue, stages 1 to 4 each bring three new friends.

Abilities: Hold the lion to trade places with another tube’s top critter
AbilitiesHold the lion to trade places with another tube’s top critter
When you get stuck

Built so you never stay stuck

First hint free on every level

It shows your next move on the board, like the Hint button in the level above.

Undo and restart are always free

Under the current plan, use them as often as you like with no ads and no cost.

Back to just before you got stuck

If the board can no longer be solved, the game tells you and takes you back in one tap.

The tidy-up is done for you

Once no tube is mixed, the game finishes merging the colors itself.

New to sort puzzles? Start with Classic, which has no abilities.

Plenty to play

Short levels, lots of them

18 sMedian time per levelBased on 45 levels the developer played
1,440Main levels, all freeClassic, Abilities, Rescue × 16 stages × 30
960Puzzle pack levels (medium and expert)6 packs, first stage of each free
1 a dayDaily ChallengeA new accessory every 7 stamps
Village: Spend stars to build and grow homes, and unlock outfits
VillageSpend stars to build and grow homes, and unlock outfits
Nest tree: Every chick you rescue lives in the nest tree
Nest treeEvery chick you rescue lives in the nest tree
Daily Challenge: Everyone gets the same puzzle each day, and a stamp for solving it
Daily ChallengeEveryone gets the same puzzle each day, and a stamp for solving it

Level counts are for the current build and may change before launch.

Cost

All 1,440 main levels are free

Ads and in-app purchases are not switched on yet. Here are the rules already built in.

Free

  • All 1,440 main levels
  • The Daily Challenge
  • The first stage of all 6 puzzle packs
  • The first hint on every level, plus undo and restart

Ads

  • No ads between levels on your first day or your first 15 levels
  • After that, at most one every 3 levels and never within 3 minutes
  • Watch a short ad for an extra hint or stars, only if you want to

If you pay

  • Remove ads
  • Puzzle packs from stage 2 on (840 levels)
  • Past Daily Challenges
  • Hint bundles
Prices are set at launch

There are no paid random draws. Since the game is not out yet, these rules may still change.

Questions

When and where can I get it?

Android (Google Play) comes first. The game is being play-tested on phones now, and there is no release date yet.

Will it work on iPhone?

It is in the works. An iPhone build (iOS 15 or later) exists but has not been checked on a real iPhone yet.

Does it work offline?

Yes. The game runs without an internet connection.

Where is my progress saved?

On your phone. There are no accounts and no cloud saves.

Does it collect my data?

The current game collects and sends nothing. If ads are added at launch, we will publish a privacy policy on this site first, saying exactly what is collected.

Which languages?

Korean, English and Japanese.

Any scary scenes or loot boxes?

No. There is no fighting or scary content, and no paid random draws. The age rating will be set at launch.

Getting ready for launch

Android comes first. When it is out, the download link goes right here.

  1. Build the game
  2. Play-test on phones (now)
  3. Closed testing
  4. Launch on Google Play
  5. iPhone

Made by Lumen Lab. Email woxocoso@gmail.com

Lumen LabThe studio behind Chick Rescue, with more apps and free web tools